Halftone Shader App

Halftone Shader App – This is an application that I wrote in C, OpenGL and GLSL which was developed as a procedural project in the course ‘Procedural Methods for Images’ (TNM084) at the Linköping University in Jan-Feb 2011. This application performs AM halftoning on read-in image textures in real time, where you can change screen angles, increase/decrease the dot scale and apply filters like Anti Aliasing and Frequency Clamping.

Video Demonstration:

Course Information: TNM084